The first thing to understand about CSFBL's bullpen logic is that there are two key components: Toast and FatigueFatigue.. BothYou arecan adjustableadjust basedhow aggressive or conservative your manager is with toast and fatigue by adjusting your manager's tendencies on thresholdsthe youManager's set from your team's Manager page.
Page.
Toast reflects a pitcher's performanceperformance, (oror lack thereof).thereof. A pitcher who is performing well has no reason to be concerned about toast. A pitcher who's getting hit hard may be toast
toast.
Fatigue reflects a pitcher's wear-and-tear. As a pitcher's pitch count grows, he will start to fatigue. If a pitcher's fatigue gets below a certain threshold, he'llhe will be pulled
You can adjust how aggressive or conservative your manager is with toast and fatigue by adjusting your manager's tendencies. You set the toast and fatigue thresholds for starting pitchers and relief pitchers separately.pulled. Toast ratings range from 0 ("leave them in") to 10 ("pull them early"), with 5 being average. Fatigue thresholds range from -50% ("heavy fatigue") to 50% ("slight fatigue"), with 0% being average.
It's a good idea to start in the middle and work your way up or down. Setting either of these tendencies to the highest or lowest values can yield results much greater than you may expect!
CSFBL decides a pitcher is toast when his toast value is above a certain threshold. The toast value is based on:
Each of thosethese factors combine to create the toast value;value. theThe higher the value, the greater chance the pitcher will be toast.
A pitcher's toast value is compared to his toast threshold, which is based on a fixed value plus the manager's toast setting. (Relief pitchers also consider the current inning.) If the toast value is greater than the toast threshold, the manager makes a call to the bullpen.
Beyond the toast value system are some other parameters which can cause a pitcher to be considered toast, or could override the manager's decision and keep the pitcher in the game. Among these are:
If
As a result, the control you have over a pitcher being pulled due to toast is directly related to your manager's tendencies.
Pulling a pitcher due to fatigue is a simpler process. Fatigue values are largely based on a pitcher's Endurance (EN) rating. Each pitch reduces some of a pitcher's EnduranceEndurance, (at the rate of about 2 Endurance points lost per three pitches thrown). As a pitcher's Endurance goes down, his Fatigue goes up. When the Fatigue value falls below the manager's threshold, the pitcher is considered fatigued, and he will be pulled.
There areStarting somepitchers restrictionsdo onnot whenget fatigue checks areuntil made:after three innings.
There are some hard caps on fatigue thresholds in the early innings to avoid a starting pitcher from being pulled earlier than necessary. (This rarely impacts the game, because pitchers who go so far in early innings usually get pulled due to toast first.)
Fatigue checks for starting pitchers are only made at the start of the inning, except in the following circumstances:
In close games, starting from the 7th inning, there are a number of situations which can cause the manager to put in a call to the bullpen to bring in a setup man or the closer. These checks are made after checks for toast and fatigue,fatigue are made, so a pitcher may not be toast and may not be fatigued, but he still may be pulled to bring in your end-game relievers.
Generally, theThe decision to bring in a setup man or closer is based on game situation:
The manager setting to Always"Always use closer in save situationsituation" will bring in the closer in all circumstances wherewhen it is the 9th inning or later and it is a save situation,situation. exceptThe only exception is when the closer's fatigue is below the Relief PitcherPitchers Fatigue Threshold manager's setting.
Now that we decided to make a call to the bullpen, what pitcher do we call? This decision is based largely on the inning and game situation.
Each game situation has a preferred order of pitchers to bring in,in based on their rolerole: (longlong relief, middle relief, setup, and closer).closer. In each situation, the first available pitcher gets the call. (AvailableAvailable pitchers are those whose fatigue is above the Relief Pitcher Fatigue Threshold manager's setting.)setting.
The preferred order taken is based on the first successful match to the criteria below:
Expect closers and setup men to come in during close games, with middle and long relievers getting the early-inning and mop-up work.
For the dual-slot roles (MR(MR1/2 and SU),SU1/2), the decision on which pitcher to bring in is based on twothe following criteria: the batter/pitcher matchup and random chance.
As a result, the dual-slot roles are good places to combine a leftyleft and rightyright handed pitcher.
Tags: bullpen, fatigue, toast